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ARTIFICIAL INTELLIGENCE

A* Search & Hierarchical Cooperative A* Algorithm

A Java program that uses the A-star algorithm to find a shortest path for an agent given the agent’s start and goal locations and a world map showing the terrain accessibility at each location. Secondly, a cooperative pathfinding for multiple agents was also implemented. All JUnit tests passed as seen in the photo.

Machine Learning

A Python program written using the scikit-learn python library to identify of which hand gesture is being performed based on recorded Electromyography (EMG) data. I performed machine learning tasks, including training a classifier, assessing its output, and optimising its performance. The findings were documented.